Spent my first few years of full time Uni burger flippin’, saving up coins for gear and working on too many student films.
Now I spend most of my time working retail and the rest on sound design.
Too many student films.
About what you love about the profession you do:
Working with like-minded people with the same passion and goals, and producing work that compliments everyone’s talents.
What you enjoyed about the con project:
My first encounter with the CON project was the Hunt for Hiroshi trailer back in 2012. Two years later and three years into my degree (three years of belly fat) , I stumbled upon the trailer again while looking up parkour/fitness classes from 9 Lives. The film had not been completed and I searched the depths of the internet to contact Producer Ali Kadhim, who was also cinematographer at the time I think.
Initially my intention was to shadow their sound designer, and be a runner during Principal of Photography. Both Sam and Ali sent me a sample from the movie and pretty much said, here’s a clip, what can you do with it. I did my thing and sent it back to them, and they were like yeah it’s good but I’d change this, and we kept working back and forth and eventually I became the Sound Designer.
CON was the first opportunity I had to exercise my Sound Designing. I worked on too many student films that were mostly dialogue, and even with those I wasn’t involved in the entire process so I couldn’t oversee what would happen to my audio.
What you least enjoyed about the con project:
The way I worked was very messy, and incoherent. Like I said I joined the production team almost two years after they had commenced production, and at the time I had no idea that working on a two minute clip would eventually lead into the entire production.
So I had a little two minute clip on my timeline, and eventually I added four other fight scenes, and eventually the whole film was thrown onto it. There were so many things that needed fixing and redubbing, and in addition we needed to come up with more sounds.
At the time I was also working off a little ten year old computer with stereo Logitech speakers, barely able to handle Pro Tools.
No one knew either at the time, that we would be adding more scenes to the film, so essentially right up to the final stages we were still editing the picture, which was a lot of trouble for me because I had a messy work station with maybe over thirty tracks for each effect alone!
I think all those obstacles are what makes the film unique as well, everyone has learned so much from it and it’s a heck of an experience that everyone is going to remember better than a silky smooth production.
What your aspirations/career objectives are:
To work on some sick Sci-Fi and action films/games, and with people who believe in and have a strong passion for what they do.
Anything else you want audiences to know about you:
Will Sound Design for food.
I’ve always been a creative person ever since a young age. Whether it was drawing or creating stop motion Lego animations. Looking back, that was what helped me pursue film editing and visual effects. In a way I’m still doing that same kind of stuff. I also play the drums and guitar, and love to chill out and jam with friends. I like watching big blockbuster movies, as well as indie films. I’m a Sci-fi enthusiast, and full-time nerd.
I’ve worked in post-production on many short films through my own business Immersion VFX. Two notable films were ‘Sophie’s Fortune’ an award winning action adventure romp from the UK. As well as an Australian zombie/comedy film ‘Me and My Mates vs. The Zombie Apocalypse’.
I love making the impossible possible. It’s always rewarding when I show someone the finished result and they don’t realize what’s been added, removed, what’s real and what isn’t. Though it’s one of those jobs where people won’t recognize or fully appreciate the work once it’s completed. Which is a good thing, it means I’ve done a good job. It also makes me feel like a digital ninja.
I enjoyed seeing the final results of my work on this first chapter to ‘Circle of Ninja’. As a visual effects compositor I joined the project in its final stages, so I wasn’t too involved with everyone who worked on the film. But once I was involved behind the scenes and worked on a good portion of the film, I felt like I was an integral part of this project. There were a lot of shots that were very difficult to work with as they were filmed at night and weren’t prepped with a traditional green screen. As a result there was a lot of hours required and tedious work to get a final result looking right.
I would like to increase the awareness for my business, and hopefully work on bigger and better films in the years to come.
I’m a huge kid, spending most of my time injuring myself via extreme sports. Also enjoy cars, exercise and motorbikes.
I have worked 9 years as a freelance 3d/vfx generalist and 5 years in a studio. I love that my profession allows me to be creative and free……..to an extent.
Best part of my work on this project was spilling some blood! Although I did a lot of work, I wish I had more time to personally put more into Hunt for Hiroshi. As it stands I am proud of my contribution.
In terms of my career goals, I have pretty much already done what i set out to achieve 10 years ago. Now i just do what makes me happy, luckily that pays the bills.
For anyone wanting work done- I need all submissions by end next week!
I really enjoy working in the visual effects industry because I can create and express myself artistically. It’s also really fun making convincing images.
I especially liked working on this project because I was able to further develop my rotoscoping and tracking skills. I was also able to do some compositing. I would love to continue working in this industry.
I really enjoy playing Basketball in my spare time and also learning Brazilian Jiu-Jitsu.
CINEMATOGRAPHER (UNIT 1)
Like most kids, Ali grew up on comic books, cartoons and late night action films, the only difference was his determination to try and pull off the kicks and flips he’d see on his favorite movies and shows.
Proper Martial Arts training thankfully entered the picture at a young age, followed later by Parkour and other movement styles, it all progressively led him to shoot, write, direct, edit and perform in his own short films, starting off by showcasing some of the stories and stunts of him and his friends during their high school years.
The films had improved slowly, going from zero-budget guerilla films in his neighbourhood to directing web commercials, and now performing stuntwork on Hollywood productions and performing live overseas. Ali’s been fortunate enough to work on both sides of the camera and on stage, allowing him to fine-tune his understanding of what audiences look for in a fresh and exciting cinema experience. Now writing his first original screenplay, he believes audiences have evolved but continue to crave stylish yet gripping storytelling and characters, and that much of it will be coming from the land down under.